Frequently Asked Questions

We are really excited about hosting bands at the Wild Tymes Palace Stage and would like to offer a few bits of information to make this a great night for all.

First off PLEASE send us a basic rundown of your bands instrumentation. (drums, bass on left or right, guitar on left or right, tuba, etc.) also how many band members sing? We love stage plots if you have them.

In addtion take a look at the answers to these frequently asked questions below. If you have any others don’t hesitate to contact us. We look forward to seeing your band.

Thanks,
The Wild Tymes Palace Stage Technical Staff

  • Address and Phone Number

    Wild Tymes
    33 7th Place West
    St. Paul, MN
    Phone: 651-224-8181
  • Load In

    Unless specified, please arrive no later than one hour prior to your set time and check in with the soundman.

    The entrance is the first left off of St.Peter Street (between Travelers and the Palace). The there is 15 min short term parking on the west side of the venue and is for loading and unloading only. Please pull into an available spot (no double parking) unload your gear and move your vehicle immediately. We apologize for the inconvenience but we have very little space.

    After load in we recommend parking at a meter (free after 6pm or in one of the nearby pay lots. Ample parking is available on street (free after 6pm or via several pay lots within a block or the Palace. Please be advised that if you park your vehicle in the lot behind the palace you run the risk of being towed. Don’t say we didn’t warn you.

  • Backline

    The Palace does not provide backline, please bring all necessary instrumentation. Touring band are welcome to contact our stage manager to arrange rental and delivery of any addition equipment that is required.

  • Equipment

    To ensure a successful show we encourage each band to bring your own gear. If you have any special needs (i.e. iPod, in-ears, sampler, laptop, additional percussion, turntables, etc.) please let us know in advance, and we will be better prepared to accommodate you. Just to play if safe, it would prudent of you to bring any cables, extensions, adaptors, power supplies and any other unique items that are vital to your show.

  • Sound and Line Checks

    Oftentimes we have to conduct line checks, this is common and genrerally more productive than a “sound check” in that there are less settings to recall/forget etc.
    The big task is to get you and your mates to hear what is important in your monitors and for the front of house engineer to get an idea of what’s happening on stage.
    After your gear is in place, stay nearby and noodle as little as possible.

    The house engineer is also in charge of the monitor volume you hear on stage. Our goal is to get a good balance across the stage with a huge emphasis on vocals. In this case we will start with almost all vocals and a little kick/snare in each mix. If you need more of something, simply wave at the engineer (one at a time please) and ask for more or less of whatever you need. The less is more rule truly applies here. If you can already hear the amp on the other side of the stage fairly well, don’t ask for it in your wedge. It will only add more mud to your mix and reduce clarity of the vocal.

    We avoid adding reverb to vocals on stage in that it reduces clarity to the house mix; however we love reverb out front.

    Please pay attention to you stage volume! If an amp is already blowing out the first rows, our front of house engineer will be hesitant to add more to the mix. Its better to get your tone and let the house PA do the work.

  • Monitors

    What to do if you’re in the middle of a song and need more —— in your mix?
    Don’t panic. Simply look over our house engineer, they are there to hunt for eye contact. When your eyes meet, simply point to the instrument/mic/drum that needs attention, and point up for more or down for less.
    Please be specific, statements such as “up in the monitors” can lead to all sorts of confusion.

  • Set Change

    The changeover flow is very simple and should take no more than 15 mins before monitors checks begin. There will be a soundman present to assist with any technical needs.

    When you arrive please pre set as much gear as possible within the loading area (by stage left door). Once the previous bands set is over, they should immediately begin moving gear from the stage. After 5 mins the next band should be begin moving gear on stage.

    Two important things to note.

    –We understand that people will come up and try to talk to you right after your set but in courtesy of the next band please continue to move stuff off stage while you talk.

    –Drums should be moved and torn down OFF stage. The soundman will be there first so be ready. It’s always appreciated when other band members help to move drums on and off stage.

  • Sound and Lights

    The Palace has a staff front of house sound engineer that also handles lights and monitors; however you may bring your own if you have one. Please let us know if you plan on bringing someone in.

  • After your set

    Obviously we want to get you and your band out there to do some post show schmooze as soon as possible however we need the stage cleared first. Please move all gear and such outside and into your vehicles as soon as possible. If you need help with anything heavy please don’t hesitate to ask.

    The bottom line is that we want you to have a great show and come back as soon as possible.

    Relax/breath/and have a good gig.

  • Hospitality

    Each band receives 1 large 2 topping pizza. Please order at least 1 hour prior to your set time in order to have ample time to eat before you place. 1 drink ticket per band member are also provided (good for all drinks). Please see the soundman.

  • Merchandise

    There is a designated booth located next to the windows that can be used to sell merchandise. Any other special accommodations must be approved in advance.

  • Liquids

    Please be responsible for your drinks on stage. We have lots of expensive gear, high voltage outlets, and slippery surfaces on stage.

  • Singers and Feedback

    The wedges and fills on stage are all about you, but here are a few tricks to help avoid feedback.
    –To be clear, feedback is that horrendous squealing sound that makes everyone forget about everything but that horrendous squealing sound.
    –Remember that this is a live show and we need to get your voice above everything else on stage so please sing hard, loud, and clear into the microphone.
    The best distance is, your lips approximately 1 inch from the mic, any further and we will begin to hear surrounding instrumentation.
    –Please do no “cup” the mic, this means to grab or hold the mic at the top or “ball”. Although this looks cool, it creates a “boxy” vocal sound and promotes feedback.
    –If you move around with the mic, be aware of your surroundings. Pointing a mic at a speaker or simply getting the mic to close to a speaker will cause vicous feedback which can lead to damaged mics, speakers and eardrums.

    This is important to note when leaning into the crowd mic in hand.
    Please remember that the engineers have a responsibility to the house to protect the gear. Blown speakers equal less work, hence we will go to 11, but that’s it.
    If the vocals aren’t clear, start by reducing extraneous instrumentation.

  • Backup Vocals

    OK, time for some truth in the industry. Any open mics on stage pick up everything that makes live audio sound bad, such as distant cymbals, amps etc. This tends to make the mix sound “washy” and “unclear”. The trick to a clean mix is to keep as few vocal mics open as possible.

    So, if you don’t really sing, then don’t ask for a mic! (for the sake of the mix). If you sing infrequently then when you do sing, do it loud and belt it out because an engineer is going to inherently drop the volume of your mic if you don’t sing much.

    If you think you are off key, you are.

    A good cheater trick is to put one foam plug in one ear. This is somewhat like sticking a finger in there but less silly.

  • Guitars

    Your tone is everything, we get it. The trick is to understand the physics of tone versus the room. If your amp rocks at 11 that’s cool but if it’s killing the first 50 feet of the room we cannot put it in the mains. Many great tones are produced by directing the amps away from the audience and letting the PA do its work to distribute the final product. Get the tone you need and let us mic it right and get it in the mix. Don’t be afraid to say “am I too loud?” we love that.

  • Bass

    (See GUITARS) You have an even weirder situation in that bass tone has crazy fun envelopes of fruition. If you can’t hear yourself start with directing your amp towards your position. We like to run a DI if possible because it’s a clean signal with less ambient noise.

  • Drums

    Ok, we can make the kick and snare sound pretty fat but please don’t ask for too much high end stuff such as hat or cymbals. The mics we use are very prone to feedback and are best left to house mix only. Try not to overwhelm your mix and stick with what you need.

  • Keyboards

    If you have an amp that you like to run through, that’s great. From an audio perspective we can simply place a mic in front of your amp and were golden. If you have no amp, we need to start running DI’s to your gear. A DI is simply a ¼ inch to XLR converter. If you have more than two keyboards we recommend using a sub mix such as a little 4 to 12 channel mixer that captures all keys at your discretion and produces a simple stereo out. Please make sure your track levels are even.

  • DJ’s

    Rule #1; never expect the house to have what you want. Bring your gear. Things always work better when the DJ, just like the drummer/guitarist/bassist brings their own gear. When in doubt bring your gear.

  • Percussion

    If you have a bunch of random percussion/trinket stuff that’s great but please know that reproducing these instruments in your monitor mix is very difficult. Congas and timbales are easy, shakers and bongos are tough.

  • Acoustic Strings

    IT’S ALL ABOUT THE PICKUP! Unless this is a solo, please don’t expect a live audio crew to place a mic near your violin/viola/chello etc. and reproduce your tone, moreover place some of that tone in a monitor wedge. Bands with a violin are cool but the artist needs to be aware of the complexities involved in getting a violin to match a Fender Strat. Get a pickup and you are now pro level.

  • Additional Information

    Please do your best to refrain from throwing ANYTHING (this includes WATER!!! Please try and keep the stage and everyone around you dry) from the stage into the audience. The only obvious exception being T-shirts and guitar picks. If you have CDs that you want to give away either arrange to have them at your merch table or hand them to the crowd. Anything else must be approved in advance.

    Although it should go without mentioning it, we’re going to anyway:

    ABSOLUTELY UNDER NO CIRCUMSTANCES ARE THERE TO BE ANY PYRO, FIRE BREATHING OR ANYTHING INVOLVING AN OPEN FLAME ON STAGE. THE ANSWER IS UNEQUIVOCALLY NO.